| 3392 | } |
| 3393 | |
| 3394 | void ImGui::RenderFrameBorder(ImVec2 p_min, ImVec2 p_max, float rounding) |
| 3395 | { |
| 3396 | ImGuiContext& g = *GImGui; |
| 3397 | ImGuiWindow* window = g.CurrentWindow; |
| 3398 | const float border_size = g.Style.FrameBorderSize; |
| 3399 | if (border_size > 0.0f) |
| 3400 | { |
| 3401 | window->DrawList->AddRect(p_min + ImVec2(1, 1), p_max + ImVec2(1, 1), GetColorU32(ImGuiCol_BorderShadow), rounding, 0, border_size); |
| 3402 | window->DrawList->AddRect(p_min, p_max, GetColorU32(ImGuiCol_Border), rounding, 0, border_size); |
| 3403 | } |
| 3404 | } |
| 3405 | |
| 3406 | void ImGui::RenderNavHighlight(const ImRect& bb, ImGuiID id, ImGuiNavHighlightFlags flags) |
| 3407 | { |