| 4752 | } |
| 4753 | |
| 4754 | void ImGui::NewFrame() |
| 4755 | { |
| 4756 | IM_ASSERT(GImGui != NULL && "No current context. Did you call ImGui::CreateContext() and ImGui::SetCurrentContext() ?"); |
| 4757 | ImGuiContext& g = *GImGui; |
| 4758 | |
| 4759 | // Remove pending delete hooks before frame start. |
| 4760 | // This deferred removal avoid issues of removal while iterating the hook vector |
| 4761 | for (int n = g.Hooks.Size - 1; n >= 0; n--) |
| 4762 | if (g.Hooks[n].Type == ImGuiContextHookType_PendingRemoval_) |
| 4763 | g.Hooks.erase(&g.Hooks[n]); |
| 4764 | |
| 4765 | CallContextHooks(&g, ImGuiContextHookType_NewFramePre); |
| 4766 | |
| 4767 | // Check and assert for various common IO and Configuration mistakes |
| 4768 | g.ConfigFlagsLastFrame = g.ConfigFlagsCurrFrame; |
| 4769 | ErrorCheckNewFrameSanityChecks(); |
| 4770 | g.ConfigFlagsCurrFrame = g.IO.ConfigFlags; |
| 4771 | |
| 4772 | // Load settings on first frame, save settings when modified (after a delay) |
| 4773 | UpdateSettings(); |
| 4774 | |
| 4775 | g.Time += g.IO.DeltaTime; |
| 4776 | g.WithinFrameScope = true; |
| 4777 | g.FrameCount += 1; |
| 4778 | g.TooltipOverrideCount = 0; |
| 4779 | g.WindowsActiveCount = 0; |
| 4780 | g.MenusIdSubmittedThisFrame.resize(0); |
| 4781 | |
| 4782 | // Calculate frame-rate for the user, as a purely luxurious feature |
| 4783 | g.FramerateSecPerFrameAccum += g.IO.DeltaTime - g.FramerateSecPerFrame[g.FramerateSecPerFrameIdx]; |
| 4784 | g.FramerateSecPerFrame[g.FramerateSecPerFrameIdx] = g.IO.DeltaTime; |
| 4785 | g.FramerateSecPerFrameIdx = (g.FramerateSecPerFrameIdx + 1) % IM_ARRAYSIZE(g.FramerateSecPerFrame); |
| 4786 | g.FramerateSecPerFrameCount = ImMin(g.FramerateSecPerFrameCount + 1, IM_ARRAYSIZE(g.FramerateSecPerFrame)); |
| 4787 | g.IO.Framerate = (g.FramerateSecPerFrameAccum > 0.0f) ? (1.0f / (g.FramerateSecPerFrameAccum / (float)g.FramerateSecPerFrameCount)) : FLT_MAX; |
| 4788 | |
| 4789 | // Process input queue (trickle as many events as possible), turn events into writes to IO structure |
| 4790 | g.InputEventsTrail.resize(0); |
| 4791 | UpdateInputEvents(g.IO.ConfigInputTrickleEventQueue); |
| 4792 | |
| 4793 | // Update viewports (after processing input queue, so io.MouseHoveredViewport is set) |
| 4794 | UpdateViewportsNewFrame(); |
| 4795 | |
| 4796 | // Setup current font and draw list shared data |
| 4797 | // FIXME-VIEWPORT: the concept of a single ClipRectFullscreen is not ideal! |
| 4798 | g.IO.Fonts->Locked = true; |
| 4799 | SetCurrentFont(GetDefaultFont()); |
| 4800 | IM_ASSERT(g.Font->IsLoaded()); |
| 4801 | ImRect virtual_space(FLT_MAX, FLT_MAX, -FLT_MAX, -FLT_MAX); |
| 4802 | for (int n = 0; n < g.Viewports.Size; n++) |
| 4803 | virtual_space.Add(g.Viewports[n]->GetMainRect()); |
| 4804 | g.DrawListSharedData.ClipRectFullscreen = virtual_space.ToVec4(); |
| 4805 | g.DrawListSharedData.CurveTessellationTol = g.Style.CurveTessellationTol; |
| 4806 | g.DrawListSharedData.SetCircleTessellationMaxError(g.Style.CircleTessellationMaxError); |
| 4807 | g.DrawListSharedData.InitialFlags = ImDrawListFlags_None; |
| 4808 | if (g.Style.AntiAliasedLines) |
| 4809 | g.DrawListSharedData.InitialFlags |= ImDrawListFlags_AntiAliasedLines; |
| 4810 | if (g.Style.AntiAliasedLinesUseTex && !(g.Font->ContainerAtlas->Flags & ImFontAtlasFlags_NoBakedLines)) |
| 4811 | g.DrawListSharedData.InitialFlags |= ImDrawListFlags_AntiAliasedLinesUseTex; |
nothing calls this directly
no test coverage detected