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hub / github.com/InteractiveComputerGraphics/PositionBasedDynamics / norm

Method norm

extern/eigen/Eigen/src/Core/Dot.h:108–111  ·  view source on GitHub ↗

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106 */
107template<typename Derived>
108EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE typename NumTraits<typename internal::traits<Derived>::Scalar>::Real MatrixBase<Derived>::norm() const
109{
110 return numext::sqrt(squaredNorm());
111}
112
113/** \returns an expression of the quotient of \c *this by its own norm.
114 *

Callers 15

attachVisMeshMethod · 0.45
initConstraintMethod · 0.45
distanceMethod · 0.45
collisionTestMethod · 0.45
BoundingSphereMethod · 0.45
runMethod · 0.45
computeInPlaceMethod · 0.45
WMethod · 0.45

Calls 1

sqrtFunction · 0.70

Tested by

no test coverage detected