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hub / github.com/InteractiveComputerGraphics/PositionBasedDynamics / reset

Method reset

Utils/Timing.h:82–89  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

80 static std::unordered_map<int, AverageTime> m_averageTimes;
81
82 static void reset()
83 {
84 while (!m_timingStack.empty())
85 m_timingStack.pop();
86 m_averageTimes.clear();
87 m_startCounter = 0;
88 m_stopCounter = 0;
89 }
90
91 FORCE_INLINE static void startTiming(const std::string& name = std::string(""))
92 {

Callers 11

resetFunction · 0.45
resetFunction · 0.45
resetFunction · 0.45
resetFunction · 0.45
resetFunction · 0.45
resetFunction · 0.45
resetFunction · 0.45
resetFunction · 0.45
enterMethod · 0.45
exitMethod · 0.45
loadMethod · 0.45

Calls 2

emptyMethod · 0.45
clearMethod · 0.45

Tested by

no test coverage detected