| 12 | } |
| 13 | |
| 14 | void IndexedTetMesh::initMesh(const unsigned int nPoints, const unsigned int nEdges, const unsigned int nFaces, const unsigned int nTets) |
| 15 | { |
| 16 | m_numPoints = nPoints; |
| 17 | m_faceIndices.reserve(nFaces*3); |
| 18 | m_tetIndices.reserve(nTets*4); |
| 19 | m_edges.reserve(nEdges); |
| 20 | m_faces.reserve(nFaces); |
| 21 | m_tets.reserve(nTets); |
| 22 | m_verticesTets.reserve(nPoints); |
| 23 | m_verticesFaces.reserve(nPoints); |
| 24 | m_verticesEdges.reserve(nPoints); |
| 25 | } |
| 26 | |
| 27 | void IndexedTetMesh::release() |
| 28 | { |