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hub / github.com/InteractiveComputerGraphics/PositionBasedDynamics / entity

Method entity

Simulation/kdTree.h:59–59  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

57 Node const& node(unsigned int i) const { return m_nodes[i]; }
58 HullType const& hull(unsigned int i) const { return m_hulls[i]; }
59 unsigned int entity(unsigned int i) const { return m_lst[i]; }
60
61 void construct();
62 void traverse_depth_first(TraversalPredicate pred, TraversalCallback cb,

Callers 4

findRefTetAtMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected