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Functions20,361 in github.com/InoriRus/Kyty

↓ 5 callersFunctionIsTypeInst
source/3rdparty/vulkan/source/opt/reflect.h:45
↓ 5 callersMethodIsValid
source/emulator/src/Network.cpp:40
↓ 5 callersFunctionJoystickByDevIndex
source/3rdparty/sdl2/src/joystick/linux/SDL_sysjoystick.c:839
↓ 5 callersFunctionJoystickByDeviceId
source/3rdparty/sdl2/src/joystick/android/SDL_sysjoystick.c:530
↓ 5 callersMethodLengthId
source/3rdparty/vulkan/source/opt/types.h:396
↓ 5 callersFunctionListInit
source/launcher/src/ConfigurationEditDialog.cpp:140
↓ 5 callersFunctionLocalReferenceHolder_Init
source/3rdparty/sdl2/src/core/android/SDL_android.c:1370
↓ 5 callersFunctionLocalReferenceHolder_Setup
source/3rdparty/sdl2/src/core/android/SDL_android.c:1359
↓ 5 callersFunctionLog
Calls the given |consumer| by supplying the |message|. The |message| is from the given |source| and |location| and of the given severity |level|.
source/3rdparty/vulkan/source/opt/log.h:83
↓ 5 callersFunctionMEM_32bits
source/3rdparty/zstd/lib/legacy/zstd_v07.c:289
↓ 5 callersFunctionMEM_swap32
source/3rdparty/zstd/lib/common/mem.h:274
↓ 5 callersFunctionMEM_swap64
source/3rdparty/zstd/lib/common/mem.h:289
↓ 5 callersFunctionMSpaceCreate
source/lib/Core/src/MSpace.cpp:456
↓ 5 callersFunctionMSpaceInternalUnlinkFromList
source/lib/Core/src/MSpace.cpp:55
↓ 5 callersMethodMemset
source/include/Kyty/Core/Vector.h:209
↓ 5 callersMethodMonth
source/lib/Core/src/DateTime.cpp:199
↓ 5 callersFunctionMount
source/emulator/src/Kernel/FileSystem.cpp:251
↓ 5 callersFunctionNegateConstant
Negates |c|. Returns the id of the defining instruction.
source/3rdparty/vulkan/source/opt/folding_rules.cpp:257
↓ 5 callersMethodNumUses
source/3rdparty/vulkan/source/opt/def_use_manager.cpp:200
↓ 5 callersMethodOutOfBounds
source/emulator/include/Emulator/Graphics/Shader.h:586
↓ 5 callersFunctionQueueCmdFillRects
source/3rdparty/sdl2/src/render/SDL_render.c:523
↓ 5 callersFunctionRcTree_Encode
source/3rdparty/lzma/C/LzmaEnc.c:716
↓ 5 callersMethodReadLine
source/lib/Core/src/File.cpp:421
↓ 5 callersFunctionReadMatchDistances
source/3rdparty/lzma/C/LzmaEnc.c:867
↓ 5 callersMethodRegisterBlockEnd
source/3rdparty/vulkan/source/val/function.cpp:140
↓ 5 callersMethodRemoveInOperand
source/3rdparty/vulkan/source/opt/instruction.h:341
↓ 5 callersFunctionRenderGetViewportSize
source/3rdparty/sdl2/src/render/SDL_render.c:2474
↓ 5 callersMethodReset
source/emulator/src/Graphics/GraphicsRun.cpp:519
↓ 5 callersMethodResultId
source/3rdparty/vulkan/source/opt/scalar_analysis_nodes.h:327
↓ 5 callersFunctionRun
source/lib/Scripts/src/Scripts.cpp:149
↓ 5 callersMethodRun
source/emulator/src/Graphics/GraphicsRun.cpp:989
↓ 5 callersFunctionSDL_AtomicTryLock
This function is where all the magic happens... */
source/3rdparty/sdl2/src/atomic/SDL_spinlock.c:54
↓ 5 callersFunctionSDL_CaptureMouse
source/3rdparty/sdl2/src/events/SDL_mouse.c:1028
↓ 5 callersFunctionSDL_CleanupDeviceNotification
source/3rdparty/sdl2/src/joystick/windows/SDL_windowsjoystick.c:243
↓ 5 callersFunctionSDL_ConvertSurfaceFormat
source/3rdparty/sdl2/src/video/SDL_surface.c:1316
↓ 5 callersFunctionSDL_CountDataQueue
source/3rdparty/sdl2/src/SDL_dataqueue.c:292
↓ 5 callersFunctionSDL_GetDriverAndSensorIndex
* Get the driver and device index for an API device index * This should be called while the sensor lock is held, to prevent another thread from updat
source/3rdparty/sdl2/src/sensor/SDL_sensor.c:126
↓ 5 callersFunctionSDL_GetRendererInfo
source/3rdparty/sdl2/src/render/SDL_render.c:1115
↓ 5 callersFunctionSDL_GetWindowData
source/3rdparty/sdl2/src/video/SDL_video.c:2027
↓ 5 callersFunctionSDL_GetWindowDisplayMode
source/3rdparty/sdl2/src/video/SDL_video.c:1160
↓ 5 callersFunctionSDL_InitFormat
source/3rdparty/sdl2/src/video/SDL_pixels.c:544
↓ 5 callersFunctionSDL_IsGameController
* Return 1 if the joystick at this device index is a supported controller */
source/3rdparty/sdl2/src/joystick/SDL_gamecontroller.c:1795
↓ 5 callersFunctionSDL_JoystickGetGUID
source/3rdparty/sdl2/src/joystick/SDL_joystick.c:2595
↓ 5 callersFunctionSDL_LockMutex
Lock the mutex */
source/3rdparty/sdl2/src/thread/pthread/SDL_sysmutex.c:80
↓ 5 callersFunctionSDL_NewAudioStream
source/3rdparty/sdl2/src/audio/SDL_audiocvt.c:1664
↓ 5 callersFunctionSDL_NumJoysticks
* Count the number of joysticks attached to the system */
source/3rdparty/sdl2/src/joystick/SDL_joystick.c:257
↓ 5 callersFunctionSDL_PrivateGameControllerAxis
* Event filter to transform joystick events into appropriate game controller ones */
source/3rdparty/sdl2/src/joystick/SDL_gamecontroller.c:2598
↓ 5 callersFunctionSDL_PrivateJoystickTouchpad
source/3rdparty/sdl2/src/joystick/SDL_joystick.c:2736
↓ 5 callersFunctionSDL_PrivateSensorUpdate
source/3rdparty/sdl2/src/sensor/SDL_sensor.c:480
↓ 5 callersFunctionSDL_PrivateUpperBlitScaled
source/3rdparty/sdl2/src/video/SDL_surface.c:747
↓ 5 callersFunctionSDL_SYS_SetDirection
* Sets the direction. */
source/3rdparty/sdl2/src/haptic/windows/SDL_dinputhaptic.c:544
↓ 5 callersFunctionSDL_SYS_SetDirection
* Sets the direction. */
source/3rdparty/sdl2/src/haptic/darwin/SDL_syshaptic.c:730
↓ 5 callersFunctionSDL_SendDisplayEvent
source/3rdparty/sdl2/src/events/SDL_displayevents.c:29
↓ 5 callersFunctionSDL_SendDropComplete
source/3rdparty/sdl2/src/events/SDL_dropevents.c:91
↓ 5 callersFunctionSDL_SendQuit
This function returns 1 if it's okay to close the application window */
source/3rdparty/sdl2/src/events/SDL_quit.c:200
↓ 5 callersFunctionSDL_SetDisplayModeForDisplay
source/3rdparty/sdl2/src/video/SDL_video.c:999
↓ 5 callersFunctionSDL_SetSurfaceRLE
source/3rdparty/sdl2/src/video/SDL_surface.c:232
↓ 5 callersFunctionSDL_SetThreadPriority
source/3rdparty/sdl2/src/thread/SDL_thread.c:423
↓ 5 callersFunctionSDL_ShowCursor
source/3rdparty/sdl2/src/events/SDL_mouse.c:1257
↓ 5 callersFunctionSDL_Swap32
source/3rdparty/sdl2/include/SDL_endian.h:174
↓ 5 callersFunctionSDL_UnRLESurface
source/3rdparty/sdl2/src/video/SDL_RLEaccel.c:1550
↓ 5 callersFunctionSDL_VideoQuit
source/3rdparty/sdl2/src/video/SDL_video.c:3227
↓ 5 callersFunctionSDL_WAYLAND_UnloadSymbols
source/3rdparty/sdl2/src/video/wayland/SDL_waylanddyn.c:98
↓ 5 callersFunctionSDL_WriteToDataQueue
source/3rdparty/sdl2/src/SDL_dataqueue.c:173
↓ 5 callersFunctionSDL_XInputUseOldJoystickMapping
source/3rdparty/sdl2/src/joystick/windows/SDL_xinputjoystick.c:41
↓ 5 callersFunctionSDL_ceilf
source/3rdparty/sdl2/src/stdlib/SDL_stdlib.c:145
↓ 5 callersFunctionSDL_crc32
source/3rdparty/sdl2/src/stdlib/SDL_crc32.c:42
↓ 5 callersFunctionSDL_hid_init
source/3rdparty/sdl2/src/hidapi/SDL_hidapi.c:1007
↓ 5 callersFunctionSDL_isspace
source/3rdparty/sdl2/src/stdlib/SDL_stdlib.c:512
↓ 5 callersFunctionSDL_qsort
source/3rdparty/sdl2/src/stdlib/SDL_qsort.c:31
↓ 5 callersFunctionSDL_setenv
source/3rdparty/sdl2/src/stdlib/SDL_getenv.c:47
↓ 5 callersMethodSetContainsDebugInfo
source/3rdparty/vulkan/source/opt/module.h:367
↓ 5 callersFunctionSetNeutralRumble
source/3rdparty/sdl2/src/joystick/hidapi/SDL_hidapi_switch.c:556
↓ 5 callersMethodSwizzleEnabled
source/emulator/include/Emulator/Graphics/Shader.h:573
↓ 5 callersMethodToDouble
source/lib/Core/src/String.cpp:1850
↓ 5 callersMethodToInt
source/emulator/src/Network.cpp:39
↓ 5 callersMethodToLower
source/lib/Core/src/String.cpp:359
↓ 5 callersMethodType
source/emulator/include/Emulator/Graphics/Shader.h:628
↓ 5 callersFunctionVIRTUAL_HWDataForIndex
source/3rdparty/sdl2/src/joystick/virtual/SDL_virtualjoystick.c:36
↓ 5 callersFunctionValidEffect
* Checks to see if an effect is valid. */
source/3rdparty/sdl2/src/haptic/SDL_haptic.c:512
↓ 5 callersFunctionValidateKernelDecl
source/3rdparty/vulkan/source/val/validate_extensions.cpp:308
↓ 5 callersFunctionValidateMemorySemantics
source/3rdparty/vulkan/source/val/validate_memory_semantics.cpp:26
↓ 5 callersFunctionWIN_PumpEvents
source/3rdparty/sdl2/src/video/windows/SDL_windowsevents.c:1508
↓ 5 callersMethodWait
source/emulator/src/Graphics/VideoOut.cpp:481
↓ 5 callersMethodWhileEachDecoration
source/3rdparty/vulkan/source/opt/decoration_manager.cpp:460
↓ 5 callersFunctionWindowGetGraphicContext
source/emulator/src/Graphics/Window.cpp:2285
↓ 5 callersFunctionXXH32_avalanche
! * @internal * @brief Mixes all bits to finalize the hash. * * The final mix ensures that all input bits have a chance to impact any bit in * th
source/3rdparty/xxhash/include/xxhash/xxhash.h:1921
↓ 5 callersFunctionZDICT_count
! ZDICT_count() : Count the nb of common bytes between 2 pointers. Note : this function presumes end of buffer followed by noisy guard band. *
source/3rdparty/zstd/lib/dictBuilder/zdict.c:169
↓ 5 callersFunctionZSTDMT_initCStream_internal
source/3rdparty/zstd/lib/compress/zstdmt_compress.c:1391
↓ 5 callersFunctionZSTDMT_isOverlapped
* Returns non-zero iff buffer and range overlap. */
source/3rdparty/zstd/lib/compress/zstdmt_compress.c:1784
↓ 5 callersFunctionZSTD_CCtx_refCDict
source/3rdparty/zstd/lib/compress/zstd_compress.c:916
↓ 5 callersFunctionZSTD_CCtx_setPledgedSrcSize
source/3rdparty/zstd/lib/compress/zstd_compress.c:831
↓ 5 callersFunctionZSTD_assignParamsToCCtxParams
ZSTD_assignParamsToCCtxParams() : * params is presumed valid at this stage */
source/3rdparty/zstd/lib/compress/zstd_compress.c:251
↓ 5 callersFunctionZSTD_cParam_clampBounds
ZSTD_cParam_clampBounds: * Clamps the value into the bounded range. */
source/3rdparty/zstd/lib/compress/zstd_compress.c:420
↓ 5 callersFunctionZSTD_clearAllDicts
* Clears and frees all of the dictionaries in the CCtx. */
source/3rdparty/zstd/lib/compress/zstd_compress.c:114
↓ 5 callersFunctionZSTD_clearDict
source/3rdparty/zstd/lib/decompress/zstd_decompress.c:148
↓ 5 callersFunctionZSTD_compressBegin_internal
! ZSTD_compressBegin_internal() : * @return : 0, or an error code */
source/3rdparty/zstd/lib/compress/zstd_compress.c:2924
↓ 5 callersFunctionZSTD_compressBlock_fast_generic
source/3rdparty/zstd/lib/compress/zstd_fast.c:46
↓ 5 callersFunctionZSTD_compressEnd
source/3rdparty/zstd/lib/compress/zstd_compress.c:3054
↓ 5 callersFunctionZSTD_compressStream2
source/3rdparty/zstd/lib/compress/zstd_compress.c:3810
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