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github.com/Inori/GPCS4
/ reset
Method
reset
GPCS4/Graphics/Sce/SceResourceTracker.cpp:116–121 ·
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Source
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114
}
115
116
void SceResourceTracker::reset()
117
{
118
std::lock_guard<util::sync::Spinlock> guard(m_lock);
119
120
m_resources.clear();
121
}
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123
} // namespace sce
Callers
3
unmapComputeQueue
Method · 0.45
destroyGpuQueues
Method · 0.45
cleanupFrame
Method · 0.45
Calls
1
clear
Method · 0.45
Tested by
no test coverage detected