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github.com/Inori/GPCS4
/ record
Method
record
GPCS4/Graphics/Sce/SceGpuQueue.cpp:29–32 ·
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Source
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27
}
28
29
void SceGpuQueue::record(const SceGpuCommand& cmd)
30
{
31
m_cp->processCommandBuffer(cmd.buffer, cmd.size);
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}
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void SceGpuQueue::submit(const SceGpuSubmission& submission)
35
{
Callers
2
submitAndFlipCommandBuffers
Method · 0.80
dingDong
Method · 0.80
Calls
1
processCommandBuffer
Method · 0.80
Tested by
no test coverage detected