| 191 | |
| 192 | |
| 193 | int PS4API sceSysmoduleUnloadModule(uint16_t id) |
| 194 | { |
| 195 | //LOG_SCE_TRACE("id %x", id); |
| 196 | //int ret = SCE_SYSMODULE_ERROR_FATAL; |
| 197 | //do |
| 198 | //{ |
| 199 | // if (!sceSysmoduleIsLoaded(id)) |
| 200 | // { |
| 201 | // break; |
| 202 | // } |
| 203 | // ret = SCE_OK; |
| 204 | //} while (false); |
| 205 | |
| 206 | //return ret; |
| 207 | const char* modName = moduleNameFromId(id); |
| 208 | LOG_SCE_TRACE("module name %s id %x", modName, id); |
| 209 | return SCE_OK; |
| 210 | } |
| 211 | |
| 212 | |
| 213 | int PS4API sceSysmoduleLoadModuleInternalWithArg(void) |
nothing calls this directly
no test coverage detected