| 170 | |
| 171 | |
| 172 | int PS4API sceSysmoduleLoadModule(uint16_t id) |
| 173 | { |
| 174 | //LOG_SCE_TRACE("id %x", id); |
| 175 | //int ret = SCE_SYSMODULE_ERROR_FATAL; |
| 176 | //do |
| 177 | //{ |
| 178 | // if (sceSysmoduleIsLoaded(id) != SCE_SYSMODULE_LOADED) |
| 179 | // { |
| 180 | // break; |
| 181 | // } |
| 182 | // ret = SCE_OK; |
| 183 | //} while (false); |
| 184 | |
| 185 | //return ret; |
| 186 | |
| 187 | const char* modName = moduleNameFromId(id); |
| 188 | LOG_SCE_TRACE("module name %s id %x", modName, id); |
| 189 | return SCE_OK; |
| 190 | } |
| 191 | |
| 192 | |
| 193 | int PS4API sceSysmoduleUnloadModule(uint16_t id) |
nothing calls this directly
no test coverage detected