MCPcopy Create free account
hub / github.com/InkboxSoftware/all-screen-keyboard / loadShaderProgram

Method loadShaderProgram

keyboard/src/shaders/graphics.cpp:753–756  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

751}
752
753GLuint window::loadShaderProgram(const char* vertexShaderFilename, const char* fragmentShaderFilename){
754 //expose this function to the public to load in shaders from outside the graphics library
755 return shader->shaderProgamLoad(vertexShaderFilename, fragmentShaderFilename);
756}
757
758int window::loadCustomShaderProgram(const char* vertexShaderFilename, const char* fragmentShaderFilename, int type){
759 if (type >= TYPE_OTHER_SHADER){

Callers

nothing calls this directly

Calls 1

shaderProgamLoadMethod · 0.80

Tested by

no test coverage detected