( self )
| 537 | self.assertEqual( m, m2 ) |
| 538 | |
| 539 | def testSubdivOptions( self ) : |
| 540 | self.assertEqual( IECoreScene.MeshPrimitive.interpolateBoundaryNone, "none" ) |
| 541 | self.assertEqual( IECoreScene.MeshPrimitive.interpolateBoundaryEdgeOnly, "edgeOnly" ) |
| 542 | self.assertEqual( IECoreScene.MeshPrimitive.interpolateBoundaryEdgeAndCorner, "edgeAndCorner" ) |
| 543 | |
| 544 | self.assertEqual( IECoreScene.MeshPrimitive.faceVaryingLinearInterpolationNone, "none" ) |
| 545 | self.assertEqual( IECoreScene.MeshPrimitive.faceVaryingLinearInterpolationCornersOnly, "cornersOnly" ) |
| 546 | self.assertEqual( IECoreScene.MeshPrimitive.faceVaryingLinearInterpolationCornersPlus1, "cornersPlus1" ) |
| 547 | self.assertEqual( IECoreScene.MeshPrimitive.faceVaryingLinearInterpolationCornersPlus2, "cornersPlus2" ) |
| 548 | self.assertEqual( IECoreScene.MeshPrimitive.faceVaryingLinearInterpolationBoundaries, "boundaries" ) |
| 549 | self.assertEqual( IECoreScene.MeshPrimitive.faceVaryingLinearInterpolationAll, "all" ) |
| 550 | |
| 551 | self.assertEqual( IECoreScene.MeshPrimitive.triangleSubdivisionRuleCatmullClark, "catmullClark" ) |
| 552 | self.assertEqual( IECoreScene.MeshPrimitive.triangleSubdivisionRuleSmooth, "smooth" ) |
| 553 | |
| 554 | default = IECoreScene.MeshPrimitive.createPlane( imath.Box2f( imath.V2f( 0 ), imath.V2f( 1 ) ) ) |
| 555 | m = IECoreScene.MeshPrimitive.createPlane( imath.Box2f( imath.V2f( 0 ), imath.V2f( 1 ) ) ) |
| 556 | self.assertEqual( m.getInterpolateBoundary(), IECoreScene.MeshPrimitive.interpolateBoundaryEdgeAndCorner ) |
| 557 | self.assertEqual( m.getFaceVaryingLinearInterpolation(), IECoreScene.MeshPrimitive.faceVaryingLinearInterpolationCornersPlus1 ) |
| 558 | self.assertEqual( m.getTriangleSubdivisionRule(), IECoreScene.MeshPrimitive.triangleSubdivisionRuleCatmullClark ) |
| 559 | self.assertEqual( m, default ) |
| 560 | self.assertEqual( m.hash(), default.hash() ) |
| 561 | |
| 562 | m.setInterpolateBoundary( IECoreScene.MeshPrimitive.interpolateBoundaryEdgeOnly ) |
| 563 | self.assertNotEqual( m, default ) |
| 564 | self.assertNotEqual( m.hash(), default.hash() ) |
| 565 | self.assertEqual( m.getInterpolateBoundary(), IECoreScene.MeshPrimitive.interpolateBoundaryEdgeOnly ) |
| 566 | m.setInterpolateBoundary( IECoreScene.MeshPrimitive.interpolateBoundaryEdgeAndCorner ) |
| 567 | self.assertEqual( m, default ) |
| 568 | self.assertEqual( m.hash(), default.hash() ) |
| 569 | m.setFaceVaryingLinearInterpolation( IECoreScene.MeshPrimitive.faceVaryingLinearInterpolationCornersPlus2 ) |
| 570 | self.assertEqual( m.getFaceVaryingLinearInterpolation(), IECoreScene.MeshPrimitive.faceVaryingLinearInterpolationCornersPlus2 ) |
| 571 | self.assertNotEqual( m, default ) |
| 572 | self.assertNotEqual( m.hash(), default.hash() ) |
| 573 | m.setFaceVaryingLinearInterpolation( IECoreScene.MeshPrimitive.faceVaryingLinearInterpolationCornersPlus1 ) |
| 574 | self.assertEqual( m, default ) |
| 575 | self.assertEqual( m.hash(), default.hash() ) |
| 576 | m.setTriangleSubdivisionRule( IECoreScene.MeshPrimitive.triangleSubdivisionRuleSmooth ) |
| 577 | self.assertEqual( m.getTriangleSubdivisionRule(), IECoreScene.MeshPrimitive.triangleSubdivisionRuleSmooth ) |
| 578 | self.assertNotEqual( m, default ) |
| 579 | self.assertNotEqual( m.hash(), default.hash() ) |
| 580 | |
| 581 | m.setInterpolateBoundary( IECoreScene.MeshPrimitive.interpolateBoundaryEdgeOnly ) |
| 582 | m.setFaceVaryingLinearInterpolation( IECoreScene.MeshPrimitive.faceVaryingLinearInterpolationCornersPlus2 ) |
| 583 | |
| 584 | mCopy = m.copy() |
| 585 | self.assertEqual( mCopy.getInterpolateBoundary(), IECoreScene.MeshPrimitive.interpolateBoundaryEdgeOnly ) |
| 586 | self.assertEqual( mCopy.getFaceVaryingLinearInterpolation(), IECoreScene.MeshPrimitive.faceVaryingLinearInterpolationCornersPlus2 ) |
| 587 | self.assertEqual( m, mCopy ) |
| 588 | |
| 589 | io = IECore.MemoryIndexedIO( IECore.CharVectorData(), [], IECore.IndexedIO.OpenMode.Append ) |
| 590 | |
| 591 | m.save( io, "test" ) |
| 592 | m2 = IECore.Object.load( io, "test" ) |
| 593 | self.assertEqual( m2.getInterpolateBoundary(), IECoreScene.MeshPrimitive.interpolateBoundaryEdgeOnly ) |
| 594 | self.assertEqual( m2.getFaceVaryingLinearInterpolation(), IECoreScene.MeshPrimitive.faceVaryingLinearInterpolationCornersPlus2 ) |
| 595 | self.assertEqual( m.getTriangleSubdivisionRule(), IECoreScene.MeshPrimitive.triangleSubdivisionRuleSmooth ) |
| 596 | self.assertEqual( m, m2 ) |
nothing calls this directly
no test coverage detected