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Method generatePaths

test/IECore/PathMatcherTest.py:46–74  ·  view source on GitHub ↗
( seed, depthRange, numChildrenRange )

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44
45 @staticmethod
46 def generatePaths( seed, depthRange, numChildrenRange ) :
47
48 nouns = [
49 "Ball", "Building", "Car", "Tree", "Rampart", "Head", "Arm",
50 "Window", "Door", "Trailer", "Light", "FlockOfBirds", "Herd", "Sheep",
51 "Cow", "Wing", "Engine", "Mast", "Rock", "Road", "Sign",
52 ]
53
54 adjectives = [
55 "big", "red", "metallic", "left", "right", "top", "bottom", "wooden",
56 "front", "back", "lower", "upper", "magnificent", "hiRes", "loRes",
57 ]
58
59 paths = []
60 def buildWalk( parent=IECore.InternedStringVectorData(), depth=1 ) :
61
62 if depth > random.randint( *depthRange ) :
63 return
64
65 for i in range( 0, random.randint( *numChildrenRange ) ) :
66 path = parent.copy()
67 path.append( random.choice( adjectives ) + random.choice( nouns ) + str( i ) )
68 paths.append( path )
69 buildWalk( path, depth + 1 )
70
71 random.seed( seed )
72 buildWalk()
73
74 return paths
75
76 def testMatch( self ) :
77

Callers 1

testLookupScalingMethod · 0.95

Calls

no outgoing calls

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