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github.com/ImageEngine/cortex
/ radius
Method
radius
src/IECoreScene/SpherePrimitive.cpp:87–90 ·
view source on GitHub ↗
Source
from the content-addressed store, hash-verified
85
}
86
87
float SpherePrimitive::radius() const
88
{
89
return m_radius;
90
}
91
92
float SpherePrimitive::zMin() const
93
{
Callers
10
testSpherePrimitiveReadWrite
Method · 0.80
testSpherePrimitiveAnimation
Method · 0.80
writeSphere
Function · 0.80
closestPoint
Method · 0.80
pointAtUV
Method · 0.80
intersectionPoint
Method · 0.80
intersectionPoints
Method · 0.80
volume
Method · 0.80
surfaceArea
Method · 0.80
doConversion
Method · 0.80
Calls
no outgoing calls
Tested by
2
testSpherePrimitiveReadWrite
Method · 0.64
testSpherePrimitiveAnimation
Method · 0.64