| 928 | } |
| 929 | |
| 930 | void ShaderNetwork::hash( IECore::MurmurHash &h ) const |
| 931 | { |
| 932 | BlindDataHolder::hash( h ); |
| 933 | implementation()->hash( h ); |
| 934 | } |
| 935 | |
| 936 | void ShaderNetwork::copyFrom( const IECore::Object *other, IECore::Object::CopyContext *context ) |
| 937 | { |