| 2415 | } |
| 2416 | |
| 2417 | void SceneCache::writeAttribute( const Name &name, const Object *attribute, double time ) |
| 2418 | { |
| 2419 | WriterImplementation *writer = WriterImplementation::writer( m_implementation.get() ); |
| 2420 | |
| 2421 | if ( name == animatedObjectTopologyAttribute || name == animatedObjectPrimVarsAttribute ) |
| 2422 | { |
| 2423 | // ignore reserved attribute names |
| 2424 | return; |
| 2425 | } |
| 2426 | |
| 2427 | writer->writeAttribute( name, attribute, time ); |
| 2428 | } |
| 2429 | |
| 2430 | bool SceneCache::hasTag( const Name &name, int filter ) const |
| 2431 | { |