| 151 | } |
| 152 | |
| 153 | LinkedScene::~LinkedScene() |
| 154 | { |
| 155 | if( !m_readOnly ) |
| 156 | { |
| 157 | SceneInterface::Path p; |
| 158 | LinkedScene::path( p ); |
| 159 | |
| 160 | if ( p.empty() ) |
| 161 | { |
| 162 | m_mainScene->writeAttribute( g_linkLocations, m_linkLocationsData.get(), 0 ); |
| 163 | } |
| 164 | } |
| 165 | } |
| 166 | |
| 167 | void LinkedScene::writeLink( const SceneInterface *scene ) |
| 168 | { |
nothing calls this directly
no test coverage detected