| 165 | } |
| 166 | |
| 167 | void LinkedScene::writeLink( const SceneInterface *scene ) |
| 168 | { |
| 169 | CompoundDataPtr d = linkAttributeData( scene ); |
| 170 | writeAttribute( linkAttribute, d.get(), 0 ); |
| 171 | } |
| 172 | |
| 173 | IECore::CompoundDataPtr LinkedScene::linkAttributeData( const SceneInterface *scene ) |
| 174 | { |