| 195 | } |
| 196 | |
| 197 | void LinkedScene::path( Path &p ) const |
| 198 | { |
| 199 | p.clear(); |
| 200 | m_mainScene->path(p); |
| 201 | |
| 202 | if ( m_linkedScene ) |
| 203 | { |
| 204 | Path tmp; |
| 205 | m_linkedScene->path(tmp); |
| 206 | p.insert( p.end(), tmp.begin() + m_rootLinkDepth, tmp.end() ); |
| 207 | } |
| 208 | } |
| 209 | |
| 210 | SceneInterface::Name LinkedScene::name() const |
| 211 | { |
no test coverage detected