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src/IECoreScene/LinkedScene.cpp:197–208  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

195}
196
197void LinkedScene::path( Path &p ) const
198{
199 p.clear();
200 m_mainScene->path(p);
201
202 if ( m_linkedScene )
203 {
204 Path tmp;
205 m_linkedScene->path(tmp);
206 p.insert( p.end(), tmp.begin() + m_rootLinkDepth, tmp.end() );
207 }
208}
209
210SceneInterface::Name LinkedScene::name() const
211{

Callers 1

linkAttributeDataMethod · 0.45

Calls 4

insertMethod · 0.80
clearMethod · 0.45
endMethod · 0.45
beginMethod · 0.45

Tested by

no test coverage detected