| 92 | } |
| 93 | |
| 94 | void TextPrimitive::render( State *currentState ) const |
| 95 | { |
| 96 | if( !m_text.size() ) |
| 97 | { |
| 98 | return; |
| 99 | } |
| 100 | |
| 101 | switch( currentState->get<Type>()->value() ) |
| 102 | { |
| 103 | case Mesh : |
| 104 | renderMeshes( currentState ); |
| 105 | break; |
| 106 | case Sprite : |
| 107 | renderSprites( currentState ); |
| 108 | break; |
| 109 | default : |
| 110 | break; |
| 111 | } |
| 112 | } |
| 113 | |
| 114 | void TextPrimitive::renderInstances( size_t numInstances ) const |
| 115 | { |