| 175 | } |
| 176 | |
| 177 | ShaderPtr load( const std::string &name ) |
| 178 | { |
| 179 | std::string vertexSource, geometrySource, fragmentSource; |
| 180 | loadSource( name, vertexSource, geometrySource, fragmentSource ); |
| 181 | return create( vertexSource, geometrySource, fragmentSource ); |
| 182 | } |
| 183 | |
| 184 | void clearUnused() |
| 185 | { |
nothing calls this directly
no test coverage detected