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hub / github.com/ImageEngine/cortex / load

Method load

src/IECoreGL/ShaderLoader.cpp:177–182  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

175 }
176
177 ShaderPtr load( const std::string &name )
178 {
179 std::string vertexSource, geometrySource, fragmentSource;
180 loadSource( name, vertexSource, geometrySource, fragmentSource );
181 return create( vertexSource, geometrySource, fragmentSource );
182 }
183
184 void clearUnused()
185 {

Callers

nothing calls this directly

Calls 2

loadSourceFunction · 0.85
createFunction · 0.85

Tested by

no test coverage detected