| 438 | } |
| 439 | |
| 440 | const Shader::Parameter *Shader::vertexAttribute( const std::string &name ) const |
| 441 | { |
| 442 | return m_implementation->vertexAttribute( name ); |
| 443 | } |
| 444 | |
| 445 | const Shader::Parameter *Shader::csParameter() const |
| 446 | { |
no outgoing calls
no test coverage detected