| 433 | } |
| 434 | |
| 435 | const Shader::Parameter *Shader::uniformParameter( const std::string &name ) const |
| 436 | { |
| 437 | return m_implementation->uniformParameter( name ); |
| 438 | } |
| 439 | |
| 440 | const Shader::Parameter *Shader::vertexAttribute( const std::string &name ) const |
| 441 | { |
no outgoing calls
no test coverage detected