| 56 | } |
| 57 | |
| 58 | void Scene::render( State *state ) const |
| 59 | { |
| 60 | if( m_camera ) |
| 61 | { |
| 62 | m_camera->render( state ); |
| 63 | } |
| 64 | |
| 65 | GLint prevProgram; |
| 66 | glGetIntegerv( GL_CURRENT_PROGRAM, &prevProgram ); |
| 67 | glPushAttrib( GL_ALL_ATTRIB_BITS ); |
| 68 | |
| 69 | State::bindBaseState(); |
| 70 | state->bind(); |
| 71 | root()->render( state ); |
| 72 | |
| 73 | glPopAttrib(); |
| 74 | glUseProgram( prevProgram ); |
| 75 | } |
| 76 | |
| 77 | void Scene::render() const |
| 78 | { |
no test coverage detected