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github.com/ImageEngine/cortex
/ MeshPrimitive
Method
MeshPrimitive
src/IECoreGL/MeshPrimitive.cpp:75–78 ·
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Source
from the content-addressed store, hash-verified
73
IE_CORE_DEFINERUNTIMETYPED( MeshPrimitive );
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75
MeshPrimitive::MeshPrimitive( unsigned numTriangles )
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: m_memberData( new MemberData( numTriangles ) )
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{
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}
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MeshPrimitive::~MeshPrimitive()
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{
Callers
15
testRoundTripIndexedNormals
Method · 0.45
expandAllPrimvars
Method · 0.45
referenceSplit
Method · 0.45
testPerf
Method · 0.45
makeSingleTriangleMesh
Method · 0.45
makeSingleBadUVTriangleMesh
Method · 0.45
testVertexInterpolatedUVs
Method · 0.45
testComputeTangentsFromFirstEdge
Method · 0.45
testComputeTangentsFromTwoEdges
Method · 0.45
testComputeTangentsFromPrimitiveCentroid
Method · 0.45
testRandomTriangles
Method · 0.45
testTwoFaces
Method · 0.45
Calls
no outgoing calls
Tested by
15
testRoundTripIndexedNormals
Method · 0.36
expandAllPrimvars
Method · 0.36
referenceSplit
Method · 0.36
testPerf
Method · 0.36
makeSingleTriangleMesh
Method · 0.36
makeSingleBadUVTriangleMesh
Method · 0.36
testVertexInterpolatedUVs
Method · 0.36
testComputeTangentsFromFirstEdge
Method · 0.36
testComputeTangentsFromTwoEdges
Method · 0.36
testComputeTangentsFromPrimitiveCentroid
Method · 0.36
testRandomTriangles
Method · 0.36
testTwoFaces
Method · 0.36