Our hash is complicated by the fact that PathMatcher::Iterator doesn't guarantee the order of visiting child nodes in its tree (because it sorts using InternedString addresses for the fastest possible match() implementation). We therefore have to use a stack to keep track of our traversal through the tree, and output all the children at each level only after sorting them alphabetically.
| 801 | // our traversal through the tree, and output all the children at each |
| 802 | // level only after sorting them alphabetically. |
| 803 | void IECore::murmurHashAppend( IECore::MurmurHash &h, const IECore::PathMatcher &data ) |
| 804 | { |
| 805 | HashStack stack; |
| 806 | for( PathMatcher::RawIterator it = data.begin(), eIt = data.end(); it != eIt; ++it ) |
| 807 | { |
| 808 | // The iterator is recursive, so we use a stack to keep |
| 809 | // track of where we are. Resize the stack to match our |
| 810 | // current depth. The required size has the +1 because |
| 811 | // we need a stack entry for the root item. |
| 812 | size_t requiredStackSize = it->size() + 1; |
| 813 | if( requiredStackSize > stack.size() ) |
| 814 | { |
| 815 | // Going a level deeper. |
| 816 | stack.push( HashNodes() ); |
| 817 | assert( stack.size() == requiredStackSize ); |
| 818 | } |
| 819 | else if( requiredStackSize < stack.size() ) |
| 820 | { |
| 821 | // Returning from recursion to the child nodes. |
| 822 | // Output the hashes for the children we visited |
| 823 | // and stored on the stack previously. |
| 824 | popHashNodes( stack, requiredStackSize, h ); |
| 825 | } |
| 826 | |
| 827 | stack.top().push_back( HashNode( it->size() ? it->back().c_str() : "", it.exactMatch() ) ); |
| 828 | } |
| 829 | popHashNodes( stack, 0, h ); |
| 830 | } |