| 150 | |
| 151 | template<typename T> |
| 152 | MeshPrimitivePtr deleteFaces( const MeshPrimitive *meshPrimitive, PrimitiveVariable::IndexedView<T> &deleteFlagView, bool invert, const Canceller *canceller ) |
| 153 | { |
| 154 | // construct 3 functors for deleting (uniform, vertex & face varying) primvars |
| 155 | IECoreScene::PrimitiveVariableAlgos::DeleteFlaggedUniformFunctor<T> uniformFunctor( deleteFlagView, invert ); |
| 156 | IECoreScene::PrimitiveVariableAlgos::DeleteFlaggedFaceVaryingFunctor<T> faceVaryingFunctor( deleteFlagView, meshPrimitive->verticesPerFace(), invert ); |
| 157 | IECoreScene::PrimitiveVariableAlgos::DeleteFlaggedVertexFunctor<T> vertexFunctor( |
| 158 | meshPrimitive->variableSize( PrimitiveVariable::Vertex ), meshPrimitive->vertexIds(), meshPrimitive->verticesPerFace(), deleteFlagView, invert ); |
| 159 | |
| 160 | // filter verticesPerFace using DeleteFlaggedUniformFunctor |
| 161 | const IECore::Data *inputVerticesPerFace = IECore::runTimeCast<const IECore::Data>( meshPrimitive->verticesPerFace() ); |
| 162 | uniformFunctor.setIndices( nullptr ); |
| 163 | IECoreScene::PrimitiveVariableAlgos::IndexedData outputVerticesPerFace = dispatch( inputVerticesPerFace, uniformFunctor ); |
| 164 | IntVectorDataPtr verticesPerFace = IECore::runTimeCast<IECore::IntVectorData>( outputVerticesPerFace.data ); |
| 165 | |
| 166 | // filter VertexIds using DeleteFlaggedFaceVaryingFunctor |
| 167 | const IECore::Data *inputVertexIds = IECore::runTimeCast<const IECore::Data>( meshPrimitive->vertexIds() ); |
| 168 | faceVaryingFunctor.setIndices( nullptr ); |
| 169 | IECoreScene::PrimitiveVariableAlgos::IndexedData outputVertexIds = dispatch( inputVertexIds, faceVaryingFunctor ); |
| 170 | |
| 171 | // remap the indices also |
| 172 | ConstIntVectorDataPtr remappingData = vertexFunctor.getRemapping(); |
| 173 | const std::vector<int> &remapping = remappingData->readable(); |
| 174 | IntVectorDataPtr vertexIdsData = IECore::runTimeCast<IECore::IntVectorData>( outputVertexIds.data ); |
| 175 | IntVectorData::ValueType &vertexIds = vertexIdsData->writable(); |
| 176 | for( size_t i = 0; i < vertexIds.size(); ++i ) |
| 177 | { |
| 178 | if( i % 1000 == 0 ) |
| 179 | { |
| 180 | Canceller::check( canceller ); |
| 181 | } |
| 182 | |
| 183 | vertexIds[i] = remapping[vertexIds[i]]; |
| 184 | } |
| 185 | |
| 186 | // construct mesh without positions as they'll be set when filtering the primvars |
| 187 | MeshPrimitivePtr outMeshPrimitive = new MeshPrimitive( verticesPerFace, vertexIdsData, meshPrimitive->interpolation() ); |
| 188 | |
| 189 | deleteCorners( outMeshPrimitive.get(), meshPrimitive, remapping, canceller ); |
| 190 | deleteCreases( outMeshPrimitive.get(), meshPrimitive, remapping, canceller ); |
| 191 | |
| 192 | for( PrimitiveVariableMap::const_iterator it = meshPrimitive->variables.begin(), e = meshPrimitive->variables.end(); it != e; ++it ) |
| 193 | { |
| 194 | Canceller::check( canceller ); |
| 195 | if( !meshPrimitive->isPrimitiveVariableValid( it->second ) ) |
| 196 | { |
| 197 | throw InvalidArgumentException( |
| 198 | boost::str ( boost::format( "MeshAlgo::deleteFaces cannot process invalid primitive variable \"%s\"" ) % it->first ) ); |
| 199 | } |
| 200 | |
| 201 | switch( it->second.interpolation ) |
| 202 | { |
| 203 | case PrimitiveVariable::Uniform: |
| 204 | { |
| 205 | const IECore::Data *inputData = it->second.data.get(); |
| 206 | uniformFunctor.setIndices( it->second.indices.get() ); |
| 207 | IECoreScene::PrimitiveVariableAlgos::IndexedData outputData = dispatch( inputData, uniformFunctor ); |
| 208 | outMeshPrimitive->variables[it->first] = PrimitiveVariable( it->second.interpolation, outputData.data, outputData.indices ); |
| 209 | break; |
no test coverage detected