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hub / github.com/Illation/ETEngine / UpdateNode

Method UpdateNode

Engine/source/EtRendering/SceneStructure/RenderScene.cpp:50–53  ·  view source on GitHub ↗

---------------------- Scene::UpdateNode Change the transformation of an existing node

Source from the content-addressed store, hash-verified

48// Change the transformation of an existing node
49//
50void Scene::UpdateNode(T_NodeId const node, mat4 const& transform)
51{
52 m_Nodes[node] = transform;
53}
54
55//----------------------
56// Scene::RemoveNode

Callers 1

ProcessMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected