| 27 | m_Corners = FrustumCorners(); |
| 28 | } |
| 29 | Frustum::~Frustum() |
| 30 | { |
| 31 | } |
| 32 | |
| 33 | //create transforms to prevent transforming every triangle into world space |
| 34 | void Frustum::SetCullTransform(mat4 objectWorld) |
nothing calls this directly
no outgoing calls
no test coverage detected