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hub / github.com/Illation/ETEngine / FrameBuffer

Method FrameBuffer

Engine/source/EtRendering/GraphicsTypes/FrameBuffer.cpp:17–21  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

15
16
17FrameBuffer::FrameBuffer(std::string shaderFile, E_DataType const format, uint32 numTargets)
18 : m_ShaderFile(shaderFile)
19 , m_Format(format)
20 , m_NumTargets(numTargets)
21{ }
22
23FrameBuffer::~FrameBuffer()
24{

Callers

nothing calls this directly

Calls

no outgoing calls

Tested by

no test coverage detected