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/
github.com/Illation/ETEngine
/ Enable
Method
Enable
Engine/source/EtRendering/GraphicsTypes/FrameBuffer.cpp:70–73 ·
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Source
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68
}
69
70
void FrameBuffer::Enable(bool active)
71
{
72
Viewport::GetCurrentApiContext()->BindFramebuffer(active ? m_GlFrameBuffer : 0);
73
}
74
75
void FrameBuffer::Draw()
76
{
Callers
2
InitRenderingSystems
Method · 0.80
OnRender
Method · 0.80
Calls
1
BindFramebuffer
Method · 0.80
Tested by
no test coverage detected