| 73 | } |
| 74 | |
| 75 | void FrameBuffer::Draw() |
| 76 | { |
| 77 | I_GraphicsApiContext* const api = Viewport::GetCurrentApiContext(); |
| 78 | |
| 79 | api->SetDepthEnabled(false); |
| 80 | api->SetShader(m_pShader.get()); |
| 81 | |
| 82 | UploadDerivedVariables(); |
| 83 | |
| 84 | RenderingSystems::Instance()->GetPrimitiveRenderer().Draw<primitives::Quad>(); |
| 85 | } |
| 86 | |
| 87 | |
| 88 | void FrameBuffer::GenerateFramebufferTextures() |
nothing calls this directly
no test coverage detected