| 53 | } |
| 54 | |
| 55 | void DebugRenderer::UpdateBuffer() |
| 56 | { |
| 57 | I_GraphicsApiContext* const api = Viewport::GetCurrentApiContext(); |
| 58 | |
| 59 | //Bind Object vertex array |
| 60 | api->BindVertexArray(m_VAO); |
| 61 | |
| 62 | //Send the vertex buffer again |
| 63 | api->BindBuffer(E_BufferType::Vertex, m_VBO); |
| 64 | |
| 65 | bool bufferResize = m_Lines.size() * sizeof(LineVertex) > m_BufferSize; |
| 66 | if (!m_VBO || bufferResize) //first creation or resize |
| 67 | { |
| 68 | if (bufferResize) |
| 69 | { |
| 70 | m_BufferSize = (uint32)m_Lines.size() * sizeof(LineVertex); |
| 71 | } |
| 72 | |
| 73 | api->SetBufferData(E_BufferType::Vertex, m_BufferSize, m_Lines.data(), E_UsageHint::Dynamic); |
| 74 | } |
| 75 | else |
| 76 | { |
| 77 | void* p = api->MapBuffer(E_BufferType::Vertex, E_AccessMode::Write); |
| 78 | memcpy(p, m_Lines.data(), sizeof(LineVertex)*m_Lines.size()); |
| 79 | api->UnmapBuffer(E_BufferType::Vertex); |
| 80 | } |
| 81 | |
| 82 | |
| 83 | api->BindBuffer(E_BufferType::Vertex, 0); |
| 84 | } |
| 85 | |
| 86 | void DebugRenderer::Draw(Camera const& camera) |
| 87 | { |
nothing calls this directly
no test coverage detected