------------------------------- SpriteComponentDesc::MakeData Create a sprite component from a descriptor
| 121 | // Create a sprite component from a descriptor |
| 122 | // |
| 123 | SpriteComponent* SpriteComponentDesc::MakeData() |
| 124 | { |
| 125 | return new SpriteComponent(textureAsset, pivot, color); |
| 126 | } |
| 127 | |
| 128 | |
| 129 | } // namespace fw |
nothing calls this directly
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