---------------------------------------------------- SceneSelection::UpdateOutliners
| 147 | // SceneSelection::UpdateOutliners |
| 148 | // |
| 149 | void SceneSelection::UpdateOutlines() const |
| 150 | { |
| 151 | // actually we should do this for every viewport with a scene renderer |
| 152 | if (m_OutlineExtension != nullptr) |
| 153 | { |
| 154 | m_OutlineExtension->Clear(); |
| 155 | m_OutlineExtension->SetColor(m_OutlineColor); |
| 156 | for (fw::T_EntityId const entity : m_SelectedEntities) |
| 157 | { |
| 158 | RecursiveAddOutlines(entity); |
| 159 | } |
| 160 | } |
| 161 | } |
| 162 | |
| 163 | //---------------------------------------------------- |
| 164 | // SceneSelection::OnSceneEvent |