--------------------------------- EditorBase::ProcessLayoutChanges Split or collapse queued nodes based on their state
| 140 | // Split or collapse queued nodes based on their state |
| 141 | // |
| 142 | void EditorBase::ProcessLayoutChanges() |
| 143 | { |
| 144 | for (EditorToolNode* const node : m_QueuedSplits) |
| 145 | { |
| 146 | m_NodeHierachy.SplitNode(node, this); |
| 147 | } |
| 148 | m_QueuedSplits.clear(); |
| 149 | |
| 150 | for (EditorToolNode* const node : m_QueuedCollapse) |
| 151 | { |
| 152 | m_NodeHierachy.CollapseNode(node, this); |
| 153 | } |
| 154 | m_QueuedCollapse.clear(); |
| 155 | } |
| 156 | |
| 157 | |
| 158 | } // namespace edit |
nothing calls this directly
no test coverage detected