--------------------------------- InputManager::OnKeyReleased sets the key to Released
| 82 | // sets the key to Released |
| 83 | // |
| 84 | void InputManager::OnKeyReleased(E_KbdKey const key) |
| 85 | { |
| 86 | m_KeyStates[key] = E_KeyState::Released; |
| 87 | } |
| 88 | |
| 89 | //--------------------------------- |
| 90 | // InputManager::OnMousePressed |
no outgoing calls
no test coverage detected