(int width, int height, int sampleCnt, int stencilBits, int fbId, int fbFormat)
| 7 | static { Library.staticLoad(); } |
| 8 | |
| 9 | @NotNull @Contract("_, _, _, _, _, _ -> new") |
| 10 | public static BackendRenderTarget makeGL(int width, int height, int sampleCnt, int stencilBits, int fbId, int fbFormat) { |
| 11 | Stats.onNativeCall(); |
| 12 | return new BackendRenderTarget(_nMakeGL(width, height, sampleCnt, stencilBits, fbId, fbFormat)); |
| 13 | } |
| 14 | |
| 15 | @NotNull @Contract("_, _, _ -> new") |
| 16 | public static BackendRenderTarget makeMetal(int width, int height, long texturePtr) { |
no test coverage detected