↓ 1 callersFunctionfillBottomRegion(pixels, width, height, channels, startY, bgColor)
assets/worldx-runtime/generators/character/src/erase-bottom-row.mjs:154
↓ 1 callersFunctionfindNearestWalkableTile(cx, cy, collisionData, gridWidth, gridHeight, maxRadius)
assets/worldx-runtime/orchestrator/src/config-generator.mjs:803
↓ 1 callersFunctionfindNearestWalkableTileOutsideBox(cx, cy, box, collisionData, gridWidth, gridHeight, tileSize, maxRadius)
assets/worldx-runtime/orchestrator/src/config-generator.mjs:819
↓ 1 callersFunctionfindStartPositions(collisionData, gridWidth, gridHeight, tileSize, regions, count)
assets/worldx-runtime/orchestrator/src/config-generator.mjs:624
↓ 1 callersFunctionfit_contain(img: Image.Image, size: tuple[int, int], bg=(0, 0, 0, 0))
scripts/prepare_codex_assets.py:23
↓ 1 callersFunctiongenerateMapAssets({ mapDir, worldDir, logsDir, mapScript, mapDescription, originalPrompt })
assets/worldx-runtime/orchestrator/src/index.mjs:112