| 3 | namespace Structure |
| 4 | { |
| 5 | void createFromID( ID id, |
| 6 | IBlock_Accessible& access, |
| 7 | const Block::Position& pos, |
| 8 | Random::Generator<std::mt19937>& random) |
| 9 | { |
| 10 | switch(id) |
| 11 | { |
| 12 | case ID::Oak_Tree: |
| 13 | makeOakTree(access, pos, random); |
| 14 | break; |
| 15 | |
| 16 | case ID::Acacia_Tree: |
| 17 | makeAcaciaTree(access, pos, random); |
| 18 | break; |
| 19 | |
| 20 | case ID::Palm_Tree: |
| 21 | makePalmTree(access, pos, random); |
| 22 | break; |
| 23 | |
| 24 | |
| 25 | case ID::Pyramid: |
| 26 | makePyramid(access, pos, random); |
| 27 | break; |
| 28 | } |
| 29 | } |
| 30 | |
| 31 | } |
no test coverage detected