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hub / github.com/HeliumProject/Engine / BuildSkinningInformation

Method BuildSkinningInformation

Source/Engine/EditorSupport/FbxSupport.cpp:548–1002  ·  view source on GitHub ↗

Build skinning information from the scene for use in runtime rendering. @param[in] pScene Scene to parse. @param[in] pMesh Mesh for which to build skinning information. @param[in] pSkeletonRootNode Root node of the mesh skeleton. @param[in] rControlPointIndices Indices of the mesh control point corresponding to each vertex in the preprocessed mesh. @param[i

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Callers

nothing calls this directly

Calls 9

GetCountMethod · 0.80
ResizeMethod · 0.80
Matrix44Class · 0.50
GetSizeMethod · 0.45
GetNodeMethod · 0.45
GetNameMethod · 0.45
MultiplySetMethod · 0.45
GetInverseMethod · 0.45
PushMethod · 0.45

Tested by

no test coverage detected