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hub / github.com/HeliumProject/Engine / GraphicsSceneObjectUpdate

Method GraphicsSceneObjectUpdate

Source/Engine/Components/MeshComponent.cpp:170–293  ·  view source on GitHub ↗

Callback used to update graphics scene object information prior to the graphics scene update. @param[in] pData Callback data (pointer to the MeshEntity). @param[in] pScene Graphics scene to which the object is attached. @param[in] pSceneObject Graphics scene object to update.

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Callers 1

UpdateMethod · 0.80

Calls 15

GetInstanceFunction · 0.85
GetRotationMethod · 0.80
GetScaleMethod · 0.80
TransformByMethod · 0.80
SetWorldBoundsMethod · 0.80
SetVertexDataMethod · 0.80
SetMaterialMethod · 0.80
SetPrimitiveTypeMethod · 0.80
SetPrimitiveCountMethod · 0.80

Tested by

no test coverage detected