| 2 | #include "ui_debugform.h" |
| 3 | |
| 4 | DebugForm::DebugForm(QWidget *parent) : |
| 5 | QWidget(parent), |
| 6 | ui(new Ui::DebugForm) |
| 7 | { |
| 8 | ui->setupUi(this); |
| 9 | lockWidgetList.push_back(ui->colorEditText); |
| 10 | lockWidgetList.push_back(ui->getGameWin); |
| 11 | lockWidgetList.push_back(ui->tempThres); |
| 12 | |
| 13 | lockWidgetList.push_back(ui->testFindColor); |
| 14 | lockWidgetList.push_back(ui->testFindPic); |
| 15 | |
| 16 | lockWidgetList.push_back(ui->testRebootGame); |
| 17 | lockWidgetList.push_back(ui->activateBtn); |
| 18 | lockWidgetList.push_back(ui->deactivateBtn); |
| 19 | lockWidgetList.push_back(ui->isActivate); |
| 20 | lockWidgetList.push_back(ui->saveImgPath); |
| 21 | lockWidgetList.push_back(ui->capImgWaitMs); |
| 22 | |
| 23 | for(auto widget : lockWidgetList){ |
| 24 | widget->setVisible(false); |
| 25 | } |
| 26 | |
| 27 | m_debugBackendWorker.moveToThread(&m_backendThread); |
| 28 | m_backendThread.start(); |
| 29 | |
| 30 | connect(this, &DebugForm::startActivateCap, &this->m_debugBackendWorker, &DebugBackendWorker::onStartActivateCap); |
| 31 | connect(&this->m_debugBackendWorker, &DebugBackendWorker::activateCapDone, this, &DebugForm::onActivateCapDone); |
| 32 | } |
| 33 | |
| 34 | DebugForm::~DebugForm() |
| 35 | { |