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github.com/Haoming02/Unity-Assets-Utils @1.0.0

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repository ↗ · DeepWiki ↗ · release 1.0.0 ↗ · + Follow
14 symbols 31 edges 6 files 0 documented · 0% updated 6mo ago1.0.0 · 2026-01-02★ 36
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README

Unity Assets Utils

A series of blazingly fast utilities that trivializes datamining Unity assets

How to Use

  • Download the built .exe from Release

Features

  • Byte Trimmer

    • Trim the files to the UnityFS header and remove the leading dummy bytes
    • Support both variants with one header and two headers
    • Edit the files in-place; File is untouched if no header is found
  • Flatten Folder

    • Move all files under subdirectories up to the project folder
    • The subdirectories are deleted afterwards

[!Caution] Be sure to verify the project path, as this operation has no depth limit and no undo

  • Filter by Content

    • List out the filename of all files, of which the content contains the specified filter
  • Filter by Filename

    • List out the file and folder names, which contain the specified filter

Core symbols most depended-on inside this repo

prompt
called by 5
src/utils.rs
process
called by 4
src/byte_trimmer.rs
get_input
called by 2
src/utils.rs
pause
called by 2
src/utils.rs
title
called by 2
src/main.rs
find_subslice
called by 2
src/byte_trimmer.rs
list_functions
called by 1
src/main.rs
get_project_path
called by 1
src/main.rs

Shape

Function 14

Languages

Rust100%

Modules by API surface

src/main.rs4 symbols
src/utils.rs3 symbols
src/byte_trimmer.rs3 symbols
src/filter_content.rs2 symbols
src/flatten_folder.rs1 symbols
src/filter_filename.rs1 symbols

For agents

$ claude mcp add Unity-Assets-Utils \
  -- python -m otcore.mcp_server <graph>

⬇ download graph artifact