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Method Extract

Sources/MaxPlugin/MaxMain/plMaxMeshExtractor.cpp:201–244  ·  view source on GitHub ↗

CREATEPLHKPHYSICALFROMMESHEASY Convenience function for getting from a max node to a plHKPhysical and the requisite Havok objects. The node and the scene object don't have to correspond to the same Max object. If the sAltNode is supplied, the node will be moved into the coordinate system of the

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Callers

nothing calls this directly

Calls 9

MakeDummyMeshFunction · 0.85
MakeNormalMeshFunction · 0.85
MeshMinMaxFunction · 0.85
MakeBoxMeshFunction · 0.85
GetLocalToWorld44Method · 0.80
GetWorldToLocal44Method · 0.80
Class_IDClass · 0.70
ClassIDMethod · 0.45
GetWorldToLocalMethod · 0.45

Tested by

no test coverage detected