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Method Open

Sources/MaxPlugin/MaxConvert/plLightMapGen.cpp:166–257  ·  view source on GitHub ↗

Set up the structures we'll need to compute the lighting. You could turn off shadows by commenting out the call to MakeRenderInstances, since those are the guys that will cast shadows. Modify which lights contribute by changing the criteria in IFindLightsRecur.

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Callers 7

IPrintDoneMaterialsMethod · 0.45
ConvertMethod · 0.45
IAddTemplatesMethod · 0.45
DumpMipmapFunction · 0.45
GetWaveSegmentMapFunction · 0.45
GetWaveNumChannelsFunction · 0.45
SetCustFileMethod · 0.45

Calls 14

Matrix3Class · 0.85
BlackMethod · 0.80
MakeRenderInstancesMethod · 0.80
emptyMethod · 0.80
Class_IDClass · 0.50
GetRootNodeMethod · 0.45
SetTypeMethod · 0.45
SetWidthMethod · 0.45
SetHeightMethod · 0.45
ValidateMethod · 0.45
CreateMethod · 0.45
RenderMethod · 0.45

Tested by

no test coverage detected