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hub / github.com/GrowthEase/GameSentry / unityVersion

Method unityVersion

lib/component/agent/base.js:75–94  ·  view source on GitHub ↗

Gets the Unity version of the current application.

()

Source from the content-addressed store, hash-verified

73
74 /** Gets the Unity version of the current application. */
75 static get unityVersion() {
76 const get_unityVersion = this.internalCall("UnityEngine.Application::get_unityVersion", "pointer", []);
77 if (get_unityVersion == null) {
78 const unityModule = Process.getModuleByName("libunity.so")
79 const ranges = [...unityModule.enumerateRanges("r--"), Process.getRangeByAddress(unityModule.base)];
80 for (const range of ranges) {
81 const scan = Memory.scanSync(range.base, range.size, "45787065637465642076657273696f6e3a")[0];
82 if (scan !== undefined) {
83 const str = scan.address.readUtf8String()
84 const matchPattern = /(20\d{2}|\d)\.(\d)\.(\d{1,2})([abcfp]|rc){0,2}\d?/;
85 const matches = str.match(matchPattern)
86 console.inform("unity:"+matches ? matches[0] : str)
87 return matches ? matches[0] : str
88
89 }
90 }
91 console.raise("couldn't determine the Unity version, please specify it manually");
92 }
93 return new Il2Cpp.String(get_unityVersion()).content;
94 }
95
96
97 /** @internal */

Callers

nothing calls this directly

Calls 1

internalCallMethod · 0.95

Tested by

no test coverage detected