()
| 44 | |
| 45 | /** */ |
| 46 | static get applicationDataPath() { |
| 47 | const get_persistentDataPath = this.internalCall("UnityEngine.Application::get_persistentDataPath", "pointer", []); |
| 48 | return new Il2Cpp.String(get_persistentDataPath()).content; |
| 49 | } |
| 50 | |
| 51 | /** */ |
| 52 | static get applicationIdentifier() { |
nothing calls this directly
no test coverage detected