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Method te

src/main/java/gregapi/util/WD.java:335–337  ·  view source on GitHub ↗

to get a TileEntity properly, according to my additional Interfaces. Normally you should set aLoadUnloadedChunks to false, unless you have already checked these Coordinates, or you want to load Chunks

(World aWorld, ChunkCoordinates aCoords, byte aSide, boolean aLoadUnloadedChunks)

Source from the content-addressed store, hash-verified

333
334 /** to get a TileEntity properly, according to my additional Interfaces. Normally you should set aLoadUnloadedChunks to false, unless you have already checked these Coordinates, or you want to load Chunks */
335 public static DelegatorTileEntity<TileEntity> te(World aWorld, ChunkCoordinates aCoords, byte aSide, boolean aLoadUnloadedChunks) {
336 return te(aWorld, aCoords.posX, aCoords.posY, aCoords.posZ, aSide, aLoadUnloadedChunks);
337 }
338 /** to get a TileEntity properly, according to my additional Interfaces. Normally you should set aLoadUnloadedChunks to false, unless you have already checked these Coordinates, or you want to load Chunks */
339 public static DelegatorTileEntity<TileEntity> te(World aWorld, int aX, int aY, int aZ, byte aSide, boolean aLoadUnloadedChunks) {
340 TileEntity aTileEntity = te(aWorld, aX, aY, aZ, aLoadUnloadedChunks);

Callers 15

getServerGuiElementMethod · 0.95
getClientGuiElementMethod · 0.95
onDrawBlockHighlightMethod · 0.95
onItemUseFirstMethod · 0.95
onItemUseFirstMethod · 0.95
onRetextureEventMethod · 0.95
createEnvironmentMethod · 0.95
findPeripheralMethod · 0.95
getPeripheralMethod · 0.95
generateMethod · 0.95
stepToUpdateMachineMethod · 0.95
emitEnergyToSideMethod · 0.95

Calls 7

setTileEntityMethod · 0.80
getDelegateTileEntityMethod · 0.65
getTileEntityMethod · 0.65
isDeadMethod · 0.65
getMethod · 0.65
getBlockMethod · 0.65

Tested by 1

generateMethod · 0.76